Friday, July 26, 2024

Solo-Play Mission: Session 4-Completed Character Stable

Our four bums are Wulfus and Willar Nathalus...two brothers who got themselves in the brig too many times, and kicked out of military service for "disorderly and unsightly behavior", Signi Scratchbone:  A former cavalry reject, who's a little nutty, and has decided to embrace the rogue lifestyle fully, and Korag of Giant Hill...a big hunk of doofus-meat who loves weapons and bashing stuff.  

These four have created a rag-tag group of goons that like to drink, fight and well....you know the rest.  They like to "draw straws" when they find a new hole to delve into to see who goes down into the abyss and can come back to tell the tale. 

Signi the rogue has a longbow and leather armor.  Figured I might need that missile weapon at some point.  Also, didn't want to go with the traditional "easy grab" of T.T.Y.F. for his spell, and took Lock Tight instead.  Probably regret that in the end, but what the heck.  Willar has a broadsword and leather armor and his brother, Wulfus (who turned out to be a bit tougher than Korag on points!), has a greatsword and a target shield along with leather as well.  Korag has scale mail and a bladed heavy mace.  Only the rogue has any money left starting out, with a measly 8 gold pieces.  Man, we better get our hands on some loot! 

If the whole team is fightin', that's 10 dice + 32 adds (of course, Signi would need to switch from his bow to his dirk in melee).

My guys always end up lookin' like meth-monkeys...!    


2 comments:

Houndle said...

A villainous looking crew! Can't wait to see how they get on.

Interesting reminder of just how few dice a starting character might get before the later versions of T&T inflated everything. Combat is a dangerous business under v4.

Ratty Ron said...

Yes, quite bit dangerous! I don't expect to make it, but, hey...always easy to roll up more rats!